
See how arbitrary it all is? This idea of "completeness" doesn't fit nicely into how games (or software in general) are made or work. Ah but people hate day 1 DLC, so we'll wait another two months to release that too. Now we aren't allowed to work on the DLC? Alternatively, we finish the DLC but remove it from the game and make it a download on day 1. Or consider this, we finish our game in August, but the publisher wants to release in November. So because of this rule we now go out of our way to work less efficiently. So if before we made $60 + $20, now the same work is worth $60. We want to make a sequel, but now you can't work on your part of the game until I'm done because then we would have to sell them together at the same price. Unfortunately it's not that straight forward. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad.

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